

I have began working on an UltraHD Texture pack for Doom using my own work with aid from custom filter forge filters, and also for the decor on some textures I worked from Images from a customised google search for those filtered by licence "to use, share or modify" to avoid any legal complications. The texture pack is of massive resolution and may take a year or more to complete.
I had to break the style of the original game by changing the diagonal slats in the wall with iron bars, because I had too much difficulty trying to replicate the style and get everything to tile. After numerous failed attempts I realized the only way to get the texture pack to move forward was to come up with a different design, so using iron bars seem to be the answer so that the texture pack project doesn't stop dead.
I had to break the style of the original game by changing the diagonal slats in the wall with iron bars, because I had too much difficulty trying to replicate the style and get everything to tile. After numerous failed attempts I realized the only way to get the texture pack to move forward was to come up with a different design, so using iron bars seem to be the answer so that the texture pack project doesn't stop dead.